RABBIT RAMPAGE

Rabbit Rampage is a game prototype I've been working on for some time. It all started with a need to deepen my knowledge in Unreal.

So I enrolled in Evans Bohl's course, which involves creating a platformer game from A to Z. Soon, I felt the urge to work on my own 3D prototype to also learn how to use animation blueprints.

As a trained animator, I began creating a character, rigging it, and animating it.
For now, it's just a blockout, but at least I was able to quickly have something to animate.


Here is a short video showing the first features I implemented. The sound effects (SFX) and visual effects (VFX) were provided as part of Evans' course.

EARLY FOOTAGE